Not much of a game... The music is kind of cool but is too short and repetitive... (gets old quickly). Nothing to do but jump around in one small level where the player is too big and badly drawn.
Not much of a game... The music is kind of cool but is too short and repetitive... (gets old quickly). Nothing to do but jump around in one small level where the player is too big and badly drawn.
But are you saying it without hurting or to hurt?
It was great but couldn't get past the green walls
I had fun shooting rocks for 5 minutes I use game maker too!
:) thanks i guess
This is good. At least, better than anything I could make on my own. The player is a ball of energy... Which is a unique idea... The depth of the pillars needs a little attention though. In game maker we use depth = -y but I don't know how depth is handled in unity. The player animations are amazing... And the game just feels like a good experience in general. If this was made by one person, it shows a great maturity in game development. Well done!
Lovely.
the unique movement cool idea maybe add controls
Hey, really nice fantasy environment going on here, and the swords look awesome. Maybe make it less grindy. You could add a +10 BPPC button for like, 2000.
Thanks! Currently working on that and some other updates!
nice I like the flying animation and the sound effects
I pressed the button.
Age 27, Male
Game Design
Joined on 12/10/18