This is good. At least, better than anything I could make on my own. The player is a ball of energy... Which is a unique idea... The depth of the pillars needs a little attention though. In game maker we use depth = -y but I don't know how depth is handled in unity. The player animations are amazing... And the game just feels like a good experience in general. If this was made by one person, it shows a great maturity in game development. Well done!